Mud Designer Sprint 1
I have layed out the user stories for the first sprint in my effort to re-establish development of the Mud Engine. I have a clear path now that I will follow and with any luck, complete the sprint on time. My sprint starts tonight and will run for two weeks.
Currently, the engine modifications already include the re-wrote telnet server, so now I am moving forward with the World. The world needs to go ahead and get wrapped up, so I am implementing day/night transitions, weather support, server wide time of day states and some events that other objects can register to receive.